ANNOUNCING “MVX: LONDON”

World Makers is proud to announce our upcoming game MVX: London, an original massive-scale PvE shooter that has been in development at our Cambridge studio for several years.

We’re building MVX: London around a clear ambition: to push the scale, density, and physicality of multiplayer gameplay far beyond current conventions. The project brings together massively multiplayer encounters, large numbers of active actors, and a richly simulated urban environment designed to feel alive, reactive, and unpredictable.

We’re leveraging cutting-edge approaches to large-scale entity simulation and systemic interaction to allow high numbers of characters and physical objects to coexist and interact meaningfully within a shared game world. The result is a shooter designed around scale, presence, and player-driven chaos, rather than tightly constrained match spaces.

Set in a full-scale recreation of London, the game explores how dense, modern urban environments can support emergent multiplayer action at a new level; combining tactical gunplay with large crowds, physical destruction, and dynamic scenarios that evolve moment to moment.

More details will be shared as development continues. We hope to invite you to playtesting in early 2026.

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