Update 3.1 - Bug Fixes & Improvements
Subjects,
Today we’re rolling out Update 3.1, addressing some of the most pressing bugs and performance issues flagged by the community - especially around Legacy Mode.
Your feedback has been absolutely vital in helping us act fast. Please keep it coming via [official channels] - we’re listening, and it’s making a real difference.
With this patch out, our small but mighty team is now fully focused on what comes next and it’s going to be big. You can still expect smaller, quality of life improvement updates in the meantime.
You’ve been asking for it, and we’re delivering:
A brand new map
A new Terror
A new Cursed role
And a brand new item
Keep an eye on our socials - we’ll be dropping teasers, reveals, and dev updates as we build toward launch.
See you in the Ritual.
Legacy Mode
Improvements
Increased the light on bloodbags
Improved heartbeat intensity and logic
Merged two exit doors in the Second Stage Cell Block so they always open together and count as one exit
Added sound to Experiment ability
Added “Fuse Lost” sound on werewolf sound
Added green Vignette with intensity change when player is in Gas
Moved the fuse spawns on first location
Balance Changes
Increased “Blood Drunk” volume
Werewolf movement reduced 150=>140
Vampire movement increased 120=>160
Vampire Health increased 120=>140
Reduced Camera cooldown 0.75s=>0.60s
Slowed down transformation
Increased torch width
Camera and Torch can now hit from all angles
Reduced being tracked time 90s=>40s
Added 1s delay of being able to execute/move after venting
Removed dissolve effect on Terror transformation and detransformation
Fixes
[FIXED] Various collision issues
[FIXED] Not being able to place traps on top of the Lobby stairs
[FIXED] Being able to jump and see through walls at the bottom of North Stairs
[FIXED] Being able to jump and see through the Clean Room Walls
[FIXED] Not being able to lethal players after being revived
[FIXED] Not being able to see information on the Inspection Kit
[FIXED] Increase collision height on benches in Swimming Pool
Main Mode
Improvements
Various menu Store visual improvements
Added an option to purchase 50 blessings
Increased Inbetween length multiplier from 1.05=>1.15 (This is a 9.5% increase to all Inbetween times)
Mimic no longer sees the other roles in the Suspicion Wheel tab
Changed position on 2 Weakpoints to prevent players from monitoring 3 Weakpoints at once
Added wall next to the Barrel Weakpoint in Warehouse on Wurgen
Moved the Coffin Weakpoint in the Crypt in Blackthorne Manor to not be visible from the courtyard
Fixes
[FIXED] Lisa Vampire Hunter Skin
[FIXED] Pixel Pop Rachel legs not visible
[FIXED] Signal Burn Rachel legs not visible